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Kay Bess: Talks Voicing for Cyberpunk and Tomb Raider

Updated: Apr 7, 2024

Voice acting is a profession that has been gaining tremendous recognition in recent years, particularly in video games. Kay Bess, a seasoned voice actor, recently sat down in our podcast to discuss her personal and professional journey from being a stage actor to becoming one of the industry's well-known voices, especially for her roles as President Myers in Cyberpunk and Ana in Tomb Raider. Her insights provide an enlightening look into the world of voice acting and the nuances that come with it.



Starting as a stage actor, She moved into voiceover work, carving a niche for herself with her distinctive voice. She recounts her education at USC and the constant auditions that molded her career, highlighting the fact that talent and perseverance are the true keys to success in this industry. Her reflections dismantle the myth that networking is everything, showing that dedication to the craft is what truly makes a difference.



Kay's journey is a testament to the evolving nature of the entertainment industry. With advancements in technology, voice actors have had to adapt to new methods of recording and the digital landscape. From her start with reel-to-reel to the shift to digital formats, Bess emphasizes the importance of staying current and embracing change. Her work across various genres, from video games to commercials, showcases the versatility required in voice acting and the constant learning involved in the process.



The podcast further delves into the collaborative effort involved in creating video games. Kay shares her experiences of bringing characters to life, such as matching the dialogue for "Trollhunters" and expressing her surprise at discovering the star-studded casts of certain projects only after their release. The intricacies of character development, including the sometimes sporadic recording process and last-minute rewrites, are also explored, offering a glimpse into the unpredictable nature of the gaming industry.



In the latter part of the conversation, Kay discusses the future of gaming and voice acting. The parallels between dystopian game narratives and our current reality are examined, as is the fun of imagining what the future might hold, akin to science fiction franchises like Star Trek. Kay also touches on the unique situation of voicing characters shortly before a game's release, such as with "Rise of the Tomb Raider,"



The podcast ends with Kay providing insights into her current projects and coaching endeavours. She invites fans and aspiring voice actors to continue the conversation and follow her journey, primarily through her presence on Instagram. This episode not only celebrates her career but also serves as an inspirational roadmap for those looking to enter the voice acting field.



Voice acting, especially in video games, is a multi-layered art form that requires not just a great voice but the ability to infuse life into the characters and stories being told. Kay's journey through this captivating industry provides invaluable lessons on adaptability, collaboration, and the sheer determination required to succeed in this competitive space.







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